Rings
Rings are a secondary piece of equipment that provide various set effects
Summary
Rings drop with a chance of n15 or higher. Usually drop 1 ring. If you have Appearance and farm high bern u can receive multiple rings.
You can also buy them in the store for the currency that is given after the first 4 games (3 pieces, and 3 for each kill of a lich (with the last talent 8)/Dog).
This set(+
) of rings are unique and only work for those characters for whom the set is. The rest of the rings(
+
and
+
) will work on all characters.
In order for set to be activated, you need to put on both rings from one set.
The rings also have two unique attribute:
- Left ring: The implicit modifier count as any set. - means that this ring can be used for any set. A LEFT ring with this attribute will activate the right ring's set. Let's say: you collect rings for the Girl Luck, you have the right ring you need and the left ring for another hero, but with this property - as a result, the set for the Girl Luck is activated.
- Right ring: Increased the effect of explicit modifiers of left ring - this property works on the principle of the stone “Base Equipment attributes increase” and enhances the properties of stones on the other ring.
Rings Attributes
Left rings attributes:
- Base Attack Power
- Crushing chance
- Crushing Damage
- Additional Crushing Damage
- Final Damage
- Additional Final Damage
- Damage Increase
- Skill Damage
- The implicit modifier count as any set. Increase Skill Damage
- Extra All Attributes
Right rings attributes:
- Extra Strength
- Extra Agility
- Extra Intellegence
- Extra All Attributes
- Base Strength Increase
- Base Agility Increase
- Base Intellegence Increase
- Base All Attribite Increase
- % Armor
- % Magic Resistance
- % Increased the effect of explicit modifiers of left ring
Chaotification & Transormation
Each rings have own Plasticity (minmum -40, maximum 100) Chaotification
- Use Chaotic Sand to chaotify the ring by consuming the plasticity.
- Chaotification will increase the level of two explicit modifiers by (1-2), and decrease other two by 1.
- You can choose to accept or reject the result of Chaotification, just notice that any action will consume the Plasticity of the ring.
- The action of Chaotification can be repeate. Ring with 0 Plasticity cannot be crafted any more.
- The highest availible level of explicit moifier is T12, an the lowest is T1.
Transormation
- Use Transmutation San to select an explicit modifier to transmute by consuming the Plasticity of it
- Transmutation will randomly changing the affix into another without changing the level of it. There will be no repeated affixes for the same Ring.
- Ring with 0 Plasticity cannot be crafted any more.
- The result of Transmutation is irreversible
Rings Sets
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![]() Crystal Baby |
Increased luck: +5% | When luck > 150, Crit rate +15% | When Luck > 150, Extra Damage 15% |
![]() Juggernaut |
1% extra s-strike damage per 1 lvl of s-strike skills | S-strike damage: +8%
S strike chance: +3% Strike damage: +8% |
36% chance to the draw of S-strike skills |
![]() Lilico |
1% extra precision damage per 1lvl of precision skills | Precision damage: +8%
Multishot damage: +7% Bounce Damage: +2% |
36% chance to the draw chance of Precision Skill |
![]() Felicia |
1% extra arcane damage per 1 lvl of arcane skills | Arcane Damage: +8%
Burst Cooldown Speed: +5% Burst Damage: +8% |
36% chance to find arcane skills |
![]() Coco |
Per 3% hit-recovery, +1% Attack Damage | Base hit-recovery: +35% Base regeneration: -5 |
Invest: +80 1% hp reduction per second |
![]() Naiadies |
+1% Attack damage per evasion, max stack 15 | The max evasion rate is 70 (base on the highest max evasion modifier) | The actual maximum health will not be lower than the base health |
![]() Witchie Lingling |
The attributes of witchie lingling take effect when heroes les than 3 | Range: +10% Skill count: -2 |
Attack speed: +18% Skill count: -1 |
![]() Siska |
Damage taken will recoup as life in 4 seconds +8% | Defence: +24 Base health regen: +5 |
+0,35% Cooldown Speed and Movement Speed, by each hit you have taken in this turn, max stack 30 |
![]() Monica |
0.3% Critical rate per 30 gold you own, max stack 50 | Per 2,5% Critical rate, +0,16% Enemy count | The draw chance of Bounty Hunter increased by 30% |
![]() Taoist Duo Bao |
60% chance to get an item before shop round | Ancient Saron Mirror is free, Ancient Saron Mirrorwill not bring you the item below 3 level | Luck: +20 Invest: -25 |
![]() Zoro Kuro |
+1 maximum of each Skill type zoro can use
Precision: +8% Strike: +8% Arcane: +8% |
Precision: +15%
Strike: +15% Arcane: +15% |
When you have all type of S-strike/Arcane/Precision skill +40% increased skill damage |
![]() Dong Zhuo |
Luck effect reverses the quality of shop refresh
Extra damage: +20% luck -10 |
Extra damage: +24% Luck: -10 |
45 increased the draw rate of the lvl 3 skill |
![]() Little Turtle |
-1% Increased Skill damage per 30 gold your own, max stack 50 Increased skill damage: +50% |
+2 Increased Skill damage per shop roll, end next round | 7,5% Increased skill damage per player |
![]() Luo |
Random skill level up by 1 at start of shop round Increased skill damage: +5% |
Increased Skill count Available: +1 Invest: +50 |
Per skill level above 20 grants you +3% increased skill damage |
![]() Stone Buddha |
When holding position +25% increased skill damage | Cooldown speed: -6%
Base HealthRegen: +12 Movent speed ADJ: +24 |
Per 10% pickup range +0,3% range |
BRODOTA | |
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